Friday, 23 March 2012

Creating a Skeleton for a Body

To enable a body to move a skeleton must be insetted into the body, this process is called physicing. To create a skeleton you must select a 'byped' from the systems section of the tool bar, you then drag the the skeleton to the inside of your exsisting body. It is easier to freeze the exsisting body and make it see through, this way it will not move and you will be only be able to see the skeleton.


 

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