Friday, 9 March 2012

Circling a Model with a Camera

For my final animation I want to get the parachute to look as if it is floating across the town of Da Vinci, to do this is will use the 'path contsraint' tool which enables the camera to circle a model, 360 degrees. The camera acts as the viewer of the model and shows exactly what will be seen when rendered.

To do this you must create a path around the model which will be seen, ie. a circle or rectangle. The camera must then be selected, go to 'animation' and select the 'path constraint' tool. A line will then appear which must be joined from the camera to the edge of the 'path'.

Playing the animation as you usually would do allows you to see around the entire model.



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